Powered by today's gaming technology, Delta Force: Xtreme brings the classic Delta Force game back to life to face the enemy once more. As a member of the elite Delta Force, prepare yourself to take on over 60 levels of frantic single and multiplayer FPS action, including graphically enhanced missions from the original game, new maps, improved game features, STATS and much more.
Here are some key features of "Delta Force Xtreme Patch":
· Over 60 levels of combat to test your CQB and long range engagement skills as a Delta Force Operator.
· As a member of the elite Delta Force re-deploy in over 20 graphically enhanced single player missions – the best of the best from the original game.
· Additional new single player missions created especially for Delta Force®: Xtreme™ add a new challenge for hardened Delta Operators.
· Take your friends into battle in over 25 co-operative missions.
· Over 20 multiplayer levels include; Deathmatch, King of the Hill, Team King of the Hill, Team Deathmatch and Capture the Flag game modes.
· Play in games with up to 32 players online via NovaWorld†
· STAT tracking – (NEW FEATURE TO DF1) you can now see how good you are compared to every other Delta Force Operator out there and watch your rankings climb as your skills improve!
· Cheat Crackdown – the new game engine allows for cheaters to be more easily tracked and banned.
· Graphic and assets overhaul immerses you in a more realistic and interactive gaming environment. NEW WEATHER EFFECTS include snow and rain.
What's New in This Release:
· Multiplayer end-game score screens have been updated to more accurately display the winner of the game, and how the game concluded.
· References to HUD map in game have been changed from "Spin Map" to "GPS".
· Checking "Remember My Login" in Joint Operations on NovaWorld will no longer cause DFX to 'forget' your login info.
· Flashbangs will now function accurately in DM and KOTH.
· In King of the Hill and Deathmatch the score list will no longer overlap the game information in the lower right hand corner.
· The crosshair will render more accurately in 1024x768 resolutions.
· When a player dies, a respawn timer will now appear to indicate how long until a player may spawn.
· NovaWorld games can now restrict players from servers based on a player's total number of kills.
· Deathmatch & King of the Hill games will no longer sort kill list based on experience, but rather on the winner determinant value. In Deathmatch it's kills, & in King of the Hill its time in zone.
· Users will now be punted if after entering a server they fail to spawn or provide other input within 6 minutes of joining.
· Emplaced weapons ammo has been updated to behave in a manner consistent with the rest of the ammo in the game.
· Re-balanced enemy AI ammo to behave in a manner consistent with the rest of the ammo in the game.
· The four levels of HUD detail have been re-addressed. There is now Default -> Brief -> Minimal -> None.
· An option to enable or disable the Experience Reward Sound Effects was added to the Audio options menu.
· The KOTH Hot Zone now changes colors on the GPS map based on which team has more time in the Hot Zone.
· In-game changes to video resolution will now produce a confirmation message before applying the changes.
· There is now a server-side option for "hit feedback". This option defaults to on and is accessible from the game.cfg configurations file. The field name is "hitfeedback".
· The NovaWorld account Help button has been updated with information.
· The video options pre-configured settings have been renamed to "Recommended Settings", "Maximum Performance" and "Maximum Detail".
· The in-game information and scoring screen has been updated to more accurately convey scoring information to the end user.
· The in-game options menu will no longer run off the screen when in 1024 x 768 resolution.
· All references to "Sniper" missions have changed to change to "Sniper (Advanced)" missions.
· Players will now be able to see their total NovaWorld experience points on the HUD while playing in a Nova stat game. More information on this available on the NovaWorld Forums.
· Host Messages are now subject to a profanity filter.
· The in-game leveling system is now much more precise.
· Returning to the NovaWorld login screen will no longer break the Tab key functionality.
· The NovaWorld login screen will no longer "Auto-Login".
· The NovaWorld menu's "Assortment" button has been renamed to "All".
· The NovaWorld menu's "Misc" tab has been renamed to "My Account".
· NovaWorld menus and campaign lists will now support advanced and beginner servers for NovaWorld stat games. Inclusion and exclusion rules for these games are based on the number of kills a player has.
· We now display the user's Total NovaWorld experience points and session experience points (those you have accumulated since logging in) on the HUD in game when playing in a NovaWorld Stat server.
· Improved ping code to provide more accurate ping times.
· Fixed "Commander of the Ar" bug – The longer rank titles were being truncated. They now display the full title for in-game leveling and on the stats web pages.
· All "Intense Combat" references have been changed to "Combat".