Dark Messiah of Might Magic German Patch description
Dark Messiah of Might & Magic puts players in a first-person perspective in the legendary Might and Magic universe.
Dark Messiah of Might & Magic puts players in a first-person perspective, allowing them to immerse themselves in the legendary Might and Magic universe as never before. It is also the world’s first fantasy action game to feature a complete first-person combat system.
In Dark Messiah of Might and Magic, players will be introduced to the world of Ashan, the new setting for all future Might & Magic games. Ashan is a dark and unforgiving world, scarred by a bloody history and threatened by an apocalyptic prophecy: the Dark Messiah.
Players will embody the young hero Sareth, who has been trained in the arts of magic and war in order to battle the prophetic Dark Messiah. Players will have the choice to become expert warriors, mages or assassins, each with their own cache of devastating weapons and spells to use in battling huge and vicious enemies. Through combat, players will unlock new skills and equipment, advancing Sareth’s experience and improving his performance, battle combos, hits, spells and techniques and setting his course for his destiny and of the whole universe.
The game is developed by Arkane Studios, the team behind the critically acclaimed Arx Fatalis game. It is also the world’s first fantasy action game to feature a complete first-person combat system. It takes full advantage of the Source™ Engine’s exceptional technological enhancements in areas such as character animation, advanced AI, real-world physics and shader-based rendering.
What's New in This Release:
· Crash fixed on Save/Load if player has an object in their hands.
· Health and poison effects are no longer displayed during credits.
· Player's hands don't appear behind the credits when you combine the Skull of Shadows with an equipped spell.
· All game menus are hidden when a video starts.
· Problem fixed when the player tries to switch between Xana mode and an equipped scroll.
· Indestructible shields are now really indestructible :)
· Crash fixed when the player tries to throw a dagger, then immediately jumps and parries.
· Crash fixed when the player tries to switch between casting a fireball and taking an object.
· The DM fonts now support all Eastern European languages.
· Bug fixed. Player cannot re-use a scroll multiple times after switching to Xana mode.
· Saving is now disabled during end game credits to avoid system anomalies.
· The player now dismounts correctly from the top of ladders, even when moving backward.
· Leanna no longer shows the wrong animation when exiting from the giant spider's lair.
· Fixed a bug that could occur when saving a game at the end of level 12_A. The chain that allows you to exit from that part of the level won't be shortened (unusable) if you reload at this point.
· Instantaneous spells (Magic Protection, Heal, Wizard Eye) no longer break other spells like Firetrap.
· Climbing NPCs can't be charmed and fall if shrunken.
· Bug fixed that allowed player to break the planks from the last house of the l07_a without being inside the house.
· Bug fixed. When the player uses magic against Aratrok, his bodyguards now react.
· Fixed getting stuck on door on Level 11, when jumping on a rope attached to it.
· Fixed weapon being unequipped after jumping in certain conditions
· Fixed when pressing E multiple time in certain conditions would quicksave the game
· Fixed when pressing E very quickly to get his backpack back at a specific location, backpack was recovered but all objects were missing
· Localisation: while in game pressing esc and then switchwing to MP, the confirmation window was not tranlsated.
· Fixed not being able to take any objects under certain conditions
· Fixed game crash after de-equipping a weapon in certain conditions
· Fixed a potential first person hands animation problems
· Fixed being stuck sometimes in some specific locations close to stairs
· Fixed looping dagger and staff sound when doing a power attack and parrying in the middle.
· Fixed some scrolls that could be used several times (much like a spell)
· Fixed teleporting that could occur when using lockpick
· Fixed Fireball staying stuck to the player until it explodes
· Localisation: German: fixed improper wall signs
· Fixed the mission failed message not appearing when killing the wounded guard on the island.
· Fixed, shrinked enemies are now sensitive to melee weapon
· Fixed a crashwhen killing a NPC with a fire weapon when he is knee deep in the water
· Fixed Percy getting stuck in a window
· Fixed Percy not reacting properly to certain players choice (avoiding spoiler)
· Fixed a certain NPC (still avoiding spoiler..) still looking Alive when he is should be dead
· Fixed invisible wall present on level 7
· Fixed a crash when at the raggdoll in level 2 with a fire arrow spell
· Fixed collision disapearing on Trap behing the barn after a reload
· Fixed lockping becoming a weapon (melee animations played)
· Fixed Lighting bolt scroll not working
· Fixed issue with telekeninesis not always working as intended
· Fixed issues with "Adjust Brightness Level" still being in game after using it in the menu.