It is 2047 and the stakes could not be higher. Tiberium-a self-replicating alien substance that has infected the Earth-is spreading like a radioactive ice age.
The GDI, a high-tech alliance of the world's most advanced nations, is fighting to contain Tiberium, but Kane, the megalomaniacal leader of The Brotherhood of NOD has other plans for Earth. Kane's secret society turned superpower is bent on using Tiberium to take control and transform humanity into his twisted vision of the future. All-out war rages over Tiberium and the fate of the planet rests in the balance.
Experience a revolution in RTS gaming with a breakthrough single player campaign that rewards you for your gameplay style. Add layers of strategy to your gaming experience by building mobile bases, wielding the power of terrifying Ion Storms on the battlefield, or customizing your armies by combining units.
Battle it out online with native voice-over IP, integrated clan support, and new spectator modes that let you play RTS games like a sport.
- Command & Conquer 3 Tiberium Wars
- Bug Fixes
- Fixed an error that sometimes caused players to unexpectedly type-select multiple unit types at once due to an interface lag when rapidly switching between unit types during online play.
- Structures now lose Ground Control radius as soon as they are destroyed. Previously they continued providing Ground Control for several seconds while their husks remained onscreen.
- Fixed an error that caused some infantry units to continue approaching their targets while firing, rather than firing while standing at their maximum range.
- Fixed an error that caused upgraded Power Plants and Reactors to continue providing power for several seconds after being destroyed.
- Fixed an error that allowed players to detect enemy structures through the shroud by using the Set Rally Point marker.
- Fixed an error that caused computer-controlled players with the "Turtle" personality to not build base defenses as expected.
- Nod Avatar's flamethrower upgrade now correctly shows a garrison-clearing effect.