Battle of Britain II Wings of Victory Patch description
Battle of Britain II "Wings of Victory" recreates the fierce and famous air battles southern England in 1940.
Battle of Britain II "Wings of Victory" recreates the fierce and famous air battles southern England in 1940. The game delivers explosive fun for veteran and casual gamers alike, and occurs over a vast and living world below which will be forever known as one the world’s most decisive moments in history.
Battle of Britain II "Wings of Victory" allows the player to either act as the supreme commander of either side, or simply click "fly" and let your generals manage the raging world wor II below.
As commander, you can control the war down to a single aircraft or building in a world where thousands upon thousands battle for supremacy. Scores of targets including every plane, factory, airfield, and radar station have a specific role and impact on the progress of the war below.
As the enormous campaign plays out below, you will observe both allied and enemy flights carrying out their daily missions. You can take your commanders hat off and jump in the cockpit of the British Hurricane, Spitfire, German Messerschmitt, Stuka dive bomber, or man the gunstations of the Dornier Do17, Heinkel He111, and Ju-88 level bombers. As a pilot, all you need to do is destroy the enemy when you can and get you and your comrades home alive.
Whatever you choose, you will be amidst the relentless and endless waves of German aircraft, taking part in the most authentic historical re-creations
of these amazing battles. Get ready to strap yourself in for the fight of your life.
What's New in This Release:
· The Win98 Alt-x error fixed (DDRAW error).
· Ju 52 error completely fixed.
· Memory leak fixed. This is at least one if not the major cause for people running out of main memory (error message ~ "Can not alloc 16MB")
· "Next waypoint" crash workaround again :-/
· Bug in runtime optimizers fixed that might have lead to crashes.
· Udet Buoy mission fixed.
· Reduced VRAM usage a bit, this should help 64MB card owners.
· Robustness (technical: Init imagemapfile, delete [] instead of delete, MSVC 8 warnings, Wrong index range fixed)
· Improved debug code (technical: for example Texture fn versus generic fn, Fix to a broken assert, Added assert, added version + build date to crashlog output to be able to differentiate "new" from "old" bugs)
· Reactivated Rain. You need to have the worst weather setting to see it. (technical: In the bdg.txt, with RAIN_FACTOR you can in- or decrease the number of "rain threads". 32 is default, 0 is no rain.)
· Minor performance optimizations.
· Separate quality setting for WATER in OPTIONS (mostly for GeForce 4200-4800 users)
· Contrails (Should appear at 16,500 ft and above).
· Player aircraft bullet hit sounds improved.
· "No Spinning Death" - not completely polished yet, but instead of the spinning death camera you get a red screen. You need to activate it via the bdg.txt variable "No_Spinning_Death" to ON. This new effect comes thanks to Buddye
· Improved prop looks at low rpm.
· Use the bdg.txt variable DRAW_MENU_ON_3D_SCREEN to disable the "radio menu". Nice for users using voice input.
· FPS readout colour now same as infoline colour.
· PERFORMANCE_TEST_MODE implemented.
· Coords.txt now also contains pitch info.
· Water shimmer reduced, thanks to Mauser at SimHQ
· You can now have 16 fresnel files depending on time of day and weather. - First version of Multiskin means Skinners can get acquainted and already create some of the data.
· Shaders (one can use Shaders instead of textures). This is an extremely powerful technology, for example the Farcry people boast every pixel goes through a shader. However, it is the absolute, bleeding edge of technology for modders ;). Read technique from file. Use one the hardware supports.
· When BoB is minimized, it now uses almost no (CPU etc) resources. Ignores keystrokes.
· AutoTextureChange partly fixed. Works sometimes now :-/. Supports DDS. Looks for new textures when un-minimizing now.
· DISABLE_ALL_2D_ELEMENTS in the bdg.txt is a nice feature for video makers / screenshot makers. Might also be of interest to pure users.