Aide de Camp2 (ADC2) is the long awaited sequel to the ultimate gamer's tool for converting all those old boxed games into a fully playable computer version intended for Play-by-E-mail (PBEM). While designed primarily for wargames, ADC2 is flexible enough to handle any game or application where moveable "pieces" are placed on top of some sort of schematic base. It can handle games as diverse as the complex wargame Grand Europa, to every kid's favorite Chutes and Ladders, or even Scrabble.
ADC2 has can be used for non-game applications too, limited only by the user's imagination. Some of the more interesting uses we've heard of include wildlife resource management, astronomical star charts, a teaching aid for high school level anatomy classes, military map exercise, and even as a home improvement project planning tool.
The system has built-in routines for common game-type functions, such as movement and combat. However, the program contains no AI and no functions to implement rules. You must own a copy of the board game in order to utilize ADC2 as a playing aid. Essentially, ADC2 allows you to convert any game from paper, cardboard or plastic into electrons.... so the game does not need to be physically set up. Once the set is created you can then play your turn, save the file and either send it to your opponent or "hot seat" on the same computer. All movement and combat are saved in a replay file, which can then be viewed by your opponent just as if he was watching a video of your turn. It's that simple!
For those familiar with the original award-winning program, this new version has numerous significant upgrades. Stated Scott Hamilton, programmer and CEO of HPS, "this version includes several years of customer requests built into a new, Win95 based interface."
For example, with scanned maps, one can more easily recreate area games, such as this shot from the ADC2 gameset of Avalon Hill's Victory in the Pacific.
· Aide de Camp2