Act of War Direct Action Patch description
Ripped from today’s headlines, Act of War: Direct Action is a frightening tale of suspense.
Ripped from today’s headlines, Act of War: Direct Action is a frightening tale of suspense, international intrigue and geopolitical military conflict. This real-time strategy experience puts you squarely in control of counterterrorist forces and delivers a first look at tomorrow's war.
The Situation
A crippling energy crisis. Terrorist attacks. Massive strikes. Global instability.
The Enemy
A shadowy Consortium of back-room conspirators determined to throw the world into utter chaos using widespread terror tactics.
The Heroes
A new “direct action” operation known as Task Force TALON to counter massive military assaults, rescue hostages, conduct classified spy missions, take prisoners and stop an unpredictable enemy bent on toppling the world’s governments.
Here are some key features of "Act of War Direct Action Trailer 2":
· Command highly realistic modern military units
· Experience unique gameplay through a seamless convergence of movie-quality cinematics, and live action
· Skirmish with up to eight players in a variety of intense multiplayer operations
· Face the realities of real urban combat as you defend the streets of London, San Francisco and Washington, D.C.
· Capture enemy soldiers, rescue hostages, and occupy or destroy buildings.
· Live out a gripping storyline from best-selling technothriller author Dale Brown
What's New in This Release:
· FUNCTIONALITY TWEAKS/ADDED FEATURES
· New map: Alcatraz, 1v1 map for War Room and Fort Irwin.
· Game Replay: various user interface improvements
· Game Replay: contents
of structures and transports are now displayed
· Game Replay: money and energy are now displayed
· Game Replay: replay save files are smaller
· Engagement Mode: you can now Quit without Surrendering
· Chat: nicknames are now in color
· Chat: "X has joined/left" messages are no longer displayed in the chat
· lobbies
· Observer mode: chat is now accessible in Observer mode
· Observer mode: messages are now displayed as players get defeated
· Gameplay: rotation of structures (press the TAB key before placing to rotate)
· FIXES/CORRECTIONS/OPTIMIZATIONS
· Various anti-cheat measures that disable all cheats we have seen to date.
· Detected cheaters will be kicked out of the game session with a Loss result.
· Bug correction: when someone lost without Surrendering, occassionally the
· Observer mode wasn't accessible
· Bug correction: you are no longer able to see opposing players' beacons
· Bug correction: under certain circumstances, a mixed selection of SHIELD
· units in Gatling and Missile Launcher mode failed to return fire if attacked
· while having a STOP command
· Bug correction: destroying a bank no longer causes a crash
· Bug correction: returning a heavily wounded Mortar Team to the Field Hospital
· no longer causes a crash
· Bug correction: under certain circumstances, launching two Tactical Weapons
· simultaneosly on the same spot could cause a crash
· Bug correction: sometimes the connection was lost during a Quick Match
· hook-up
· Bug correction: under certain circumstances with serious lag in a multiplayer
· game, the lagging player's loading screen would freeze at 100%, forcing a hard
· reset
· Bug correction: replays were sometimes not synchronized correctly before the
· launch of the game, resulting in blank replay files
· Bug correction: under certain circumstances with severe lag, it was possible
· to capture a POW several times
· Bug correction: under certain circumstances, a quick Surrender or Disconnect
· could be recorded as a Win or a Loss in the ladder ranking
· German localization correction: when you can't build a structure in a certain
· location, the voice over informs you that you *can't* build there.
· Clarified error message when an incorrect password is entered + added option
· to request password to be sent by e-mail
· Optimization: several latency/bandwidth optimizations have been made,
· especially improving performance in bigger games
· Optimization: faster downloading of players' profiles
· Possible fix for the "38% crash on loading screen" issue (likely caused by a
· memory allocation failure); as we still however haven't been able to reproduce
· this bug internally, we also haven't been able to verify this fix
Requirements:
· Operating System: Windows 2000/XP
· Processor: Pentium 4 1.5 GHz or equivalent (3.0 GHz recommended)
· Memory: 256 MB RAM (512 MB recommended)
· Hard Disk Space: 3 GB
· DVD-ROM Drive: 4X Speed
· Video: 64 MB Hardware T&L-compatible video card (256 MB recommended)
· Sound: DirectX® version Windows 98/Me/2000/XP-compatible sound card
· DirectX: version 9.0b (included) or higher