Coldest is an online multiplayer Mech combat game. Two teams battle each other on a variety of maps in an attempt to destroy each other's base(s).
The basic goal of each player in Coldest is to destroy the opposing team's base. It is possible for there to be more than one base per team, but only one needs to be destroyed in order to win the game.
Each player has to select a mech, weapons, and an item based on the amount of salvage that they have. Both teams initially spawn from their base, but may place additional spawn points at strategic locations as the game progresses.
Here are some key features of "Coldest":
· Per-pixel shading with bumpmapping and specular
· Dynamic soft shadowmaps
· Reflective water with simplex noise-based waves
· Randomly generated trees
· Intelligent terrain engine that automatically textures based on user-specified parameters, uses multi-texturing to reduce appearance of tiling, and removes ugly stairstepping artifacts sometimes caused by heightmap-based terrain.
· 3d sound through OpenAL
· Supports Linux and Windows (Mac support possible if I can get the hardware)
Requirements:
· Athlon 64 X2 5000 2.6 Ghz
· 256 MB 7600 GT
· 2 GB RAM