This is going to add a magic gentleman's cane and derby hat to the game. They are located on the floor just inside the Abandoned House in Anvil.
The Cane is held by a character like a torch (left hand item), and while held it provides a warm clear light around the character. In effect, it is a quiet and never expiring torch.
The Derby has a special magic that allows the player to evade enemies chasing him/her. Normally once an enemy has decided to be hostile to the player that enemy will chase the player down no matter how far or how winding and obscured the player's path is.
The Derby "evade" is activated simply by taking the Derby off (you can put it back on again if you wish). Any enemy hostile to the player will "rethink" their intentions based on what they can see... if they do not detect the player then they will no longer pursue the player.
However if the player once again gets into range of the enemy where the enemy detects the player, the enemy will pursue the player once again. A message shows the results of the evade attempt. Note that this magic power takes one game hour to recharge after use. Also note that the power only activates and attempts the evade if the player is in combat.