Medieval II Total War Sinuhets Battle Mechanics for MTW2 Mod description
Medieval II: Total War is the latest game in the award-winning and critically acclaimed Total War series
Medieval II: Total War is the latest game in the award-winning and critically acclaimed Total War series. A follow-up to 2005’s Strategy Game of the year – Rome: Total War – Medieval II: Total War is a visually stunning game that spans four and half centuries of the most turbulent era in Western history, from 1080 to 1530, encompassing the golden age of chivalry, the Crusades, the proliferation of gunpowder, rise of professional armies, the Renaissance and the discovery of America.
Players will embark on a Grand Campaign to take control of their kingdom and cultivate it into a continents-spanning empire using whatever it takes ‑ including diplomacy, trade, religion, espionage and of course war. Leading armies across Europe, the Middle East, and even the Americas, players will encounter brutal real-time battles and the pure bloodlust of medieval warfare. As players progress, they will shape their empires by strategically determining whether to build castles
for military power or cities for technology and trade, giving Medieval II: Total War a more emergent depth of gameplay, like never seen before.
With Medieval II: Total War, The Creative Assembly raises the spectacle of the Total War series to a whole new level by completely upgrading the game’s battlefield rendering system, devising new methods for building and rendering cities and heavily revising the game’s combat animation system. With over 10,000 troops now to command and hundreds of unit types, players can experience massive battles in graphically rich environments enhanced by dynamic weather effects and vastly diverse terrain. Medieval II: Total War provides players the reigns to experience and rewrite one of the most fascinating periods of history to become the greatest power of the Middle Ages.
Note: This mod is a modification of the 4 original files from MTW2: "descr_formations_ai.txt", "config_ai_batle.xml", "descr_formations.txt" and "descr_battle_map_movement_modifiers.txt". These files defines the way the AI creates group formations of units in the battles, some features of the battle AI, Human Player formations and speed of units in respective types of terrain.. They were expanded and tweaked for a bit more challenging AI and more variety of the AI behaviour during the battles. Don't be afraid of any irreversible damages of your game installation by implementing of this mod - you can simply remove it at any moment by copy/paste of your original archived files or via one click in the included auxilliary "installation" program created originally by Shellshock for MTW2 demo.
This version has been developed and thoroughly tested on the MTW2 1.0 platform, but it should be fully functional with MTW2 1.1 patch too.
This mod should be fully save game friendly, but nothing is 100%, so use only the archived games to be sure you dont lost any information.