This version of Promod is for Call of Duty: World at War and continues from where it left off with Call of Duty 4, but going much further this time, in reducing what many quote as the ‘random’ elements of the game, increasing the skill gap between different teams and making the game much more enjoyable to play for the long term.
The mod is based around the competitive community, and will largely not be
customisable. Instead, it is aimed at fixing, pruning and enhancing specific elements of the game, to create a game that engages players and ensures stability.
The mod no longer uses a PAM base, and is in fact developed from scratch, using specific code tailored to the requirements of the mod.