This is a Hero Defense map for Warcraft 3 created on the Felwood tileset with a size of 128x128 of which 118x120 playable. We recommend that you play this map with even teams because otherwise the game will not be fair.
There are 2 teams: the Scourge and the Sentinel each with a maximum of five heroes. Each hero can be chosen from 9 taverns, four on each side. Every hero has unique abilities and can be upgraded with various items.
The maximum level of the heroes is 25, with a level three ultimatum. You have to make money and gain experience and your ultimate goal is to destroy the enemies World Tree / Frozen Throne.
What's New in This Release: [ read full changelog ]
· Tranquil Boots disabled speed reduced from 50 to 25
· Tranquil Boots heal increased from 170 to 250
· Tranquil Boots cooldown increased from 40 to 60
· Tranquil Boots heal duration increased from 10 to 20
· Illuminate manacost increased from 150 to 150/160/170/180
· Illuminate AOE reduced from 400 to 350
· Spiked Carapace duration reduced from 2.75 to 2.25
· Spiked Carapace cooldown increased from 14 to 23/20/17/14
· Marksmanship bonus is removed when there are nearby enemy heroes (instead of just being halved)
· Reduced Marksmanship enemy detection aoe reduced from 400 to 375
· Heaven’s Halberd's Disarm is no longer dispelled by Manta
· Living Armor damage reduction is now done for all instances of damage that reduce its charges