This is a Hero Defense map for Warcraft 3 created on the Felwood tileset with a size of 128x128 of which 118x120 playable. We recommend that you play this map with even teams because otherwise the game will not be fair.
There are 2 teams: the Scourge and the Sentinel each with a maximum of five heroes. Each hero can be chosen from 9 taverns, four on each side. Every hero has unique abilities and can be upgraded with various items.
The maximum level of the heroes is 25, with a level three ultimatum. You have to make money and gain experience and your ultimate goal is to destroy the enemies World Tree / Frozen Throne.
What's New in This Release: [ read full changelog ]
· Fire Remnant activation cost increased from 100 to 150
· Flame Guard magic barrier reduced from 150/300/450/600 to 100/250/400/550
· Moment of Courage cooldown increased from 0.75 to 0.9
· Chakram manacost over time reduced from 20/30/40 to 20/25/30
· Removed all Christmas themed additions
· Fixed death timer not showing properly
· Fixed a crash that happens on PowerPC Mac systems when playing online
· Fixed a rare bug that could cause Ember Spirit to be unable to move
· More map optimizations
· Fixed Aghanim Tiny Illusions appearing as unupgraded Tiny
· Fixed rare bugs with Sleight of Fist and Hex
· Fixed sound effect on Skywrath Mage's attack projectile
· Fixed visual effect for Rod of Atos's slow not showing
· Fixed various tooltips
· Fixed Ring of Aquila shared disable icon
· Fixed a very minor visual glitch with Tranquil Boots item cooldown causing non-active items to look in cooldown
· Fixed Shadow Demon's scoreboard icon
· Fixed a bug with Tranquil boots and Aghanim Meepo
· Fixed Orchid recipe shop hotkey
· Fixed Chakram continuing to deal damage after game is over