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    Warcraft 3 Map - Tropical Towerwars 5.46e.4

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    Downloads: 53,344  Tell us about an update
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    Category:
    Atrum-Amicus | More from this developer
    RTS / FREE
    2.41 MB
    November 14th, 2009, 20:03 GMT [view history]
    C: \ Maps

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    Warcraft 3 Map - Tropical Towerwars description

    Tropical Towerwars map for Warcraft 3

    Tropical Tower Wars [TTW] is a custom map made for Warcarft III: The Frozen Throne. It is based on the idea of being a Tower Defense (Stop creeps from getting to a point, by building towers to kill them), but with a twist, creeps do not automatically spawn as in normal TD games. Creeps are spawned at the cost of each player in the game, and are done so by summoning them from a shrine.

    A TTW game consists of 2 teams, with 3 players each - 3v3.

    The host will be required to choose the game mode once the map has loaded: -ap (players can pick their builders), -ar (players are given random builders), -arm (players are given random builders, but teams are mirrored), -fs (players can view the entire screen, not only their half)

    Once the game has begun players need to begin placing towers in a way that will best prevent creeps passing through their area, generally done by making a maze. Place a few towers, and begin sending creeps to attack the opposing team.

    The map is a tower defense where you have to work with your team mates to destroy the monsters. The tileset is Sunken Ruins and the size of the map is 96x96 of which 84x89 playable. We recommend that you play the map 3 on 3.

    Requirements:

    · Warcraft III: The Frozen Throne

    What's New in This Release: [ read full changelog ]

    · Fixed -swap, -repick commands
    · Fixed mode entering when paused
    · Fixed Buzan patron selection for item purchasing
    · Decreased load time
    · Patched 1 or 2 other minor bugs that cropped up at the last minute

    Core Gameplay Changes:
    · New pathing system to prevent unfair explosions *(see below)
    · New tower sell time incrementer to reduce juggling/pathing abuse *(see below)
    · Selling animation added
    · Sweep command moved to the Tropical Vault as an ability
    · Game mode entering tweaked
    · - All game mode commands are now 2 characters (ap; ar; rm; xf; fs;)
    · - Concatenated game mode entering enabled (e.g. -arfs, -rmfs, -arxf etc)

    Builder Changes:
    · Bloodelf Worker
    · - Battle moment / upgraded engine speed increase buff fixed

    · Creep King
    · - Obsidian ward no longer blocks creeps or buildings

    · Demon Conjurer
    · - Reworked Acolyte damage dice and ability

    · Evolution's Helper
    · - Reduced Adult Tree model size

    · Flame Mistress
    · - Now unable to drop blazing arrows from stronghold
    · - Foreman gives gold if it kills a creep

    · Forsaken Emissary
    · - Multiple mimic tower exploit patched
    · - Mimic tower automatically reselected after mimicing

    · Golemancer
    · - Reduced Crystal Golem model size

    · Human Peasant
    · - Farms now sellable, pedastals unsellable
    · - Heavy weapons platform is no longer invulnerable
    · - Items transferable between King Proudmoore and Heavy Weapon Platform (except MKII which is unsellable)

    · Mountain Wolf
    · - Rain now gives bonus damage to Mountain King during avatar form
    · - Mountain King Avatar model reflected correctly
    · - Changed attack animation of Stone Dwarf

    · Nightelf Builder
    · - Fixed bonus attack speed for basic archers at night

    · Ogre Warchief
    · - Decreased the cooldown on Living Spirit's Ethereal Grant

    · Painter
    · - Reduced cost/sell for Red Turtle

    · Rain Maker
    · - Rain Maker added to -ar mode
    · - Medivh/Storm Crow lightning exploit patched
    · - Removed slow ability from Rain Drop tower (available on Heavy Rain Drop)

    · Robotized Tinker
    · - Fixed sell on Quantum Box
    · - Obelisk will no longer blow up

    · The Pure
    · - Changed attack animation of Earth Elemental

    · Water Builder
    · - Added new ulti unit: Acidotic Hydra
    · - Increased the Zergling Rabid ability duration, decreased cooldown.

    · Wisp King
    · - Nerfed Fireball (damage + range) now 175 gold
    · - Nerfed Wisp Commander range
    · - Wisp King causing critical war3 error/crash fixed
    · - Only 1 snowball allowed, and no snowballs allowed once upgraded to Lich

    Creep/Boss Changes:
    · Sea Witch (Shrine 2) is now passable
    · Undefeatable is now 100% undefeatable

    Other Changes:
    · Training mode reworked (autodetect singleplayer, new creep send shrine, unlimited lives, mid-game repick allowed, give gold command)
    · Map banned players are autokicked at the start (play is able to continue however)
    · Removed ability to trade gold
    · Several other small fixes (e.g. tooltip grammar/spelling fixes, tower sell prices fixed)
    · Missing builder stories added as tooltips
    · Tweaked game leaver logic (tower/builder sharing)
    · Sweep no longer pwns builders
    · Hotkey 'X' now cancels build-in-progress towers as well as sells
    · Updated map info (F9, etc)

    New Pathing System:
    · Creeps will repath as soon as a change is detected against the player's maze
    · Creeps will not execute an attack, unless they have attempted to repath first
    · Pathing is now independent to each player's region, and the creeps contained in that region
    · Pathing attempts to understand when a player is juggling, and will react immediately to detect the shortest route

    *New Selling System:
    · Tower selling now has a set timer per each player in the game
    · Each time a tower is sold this timer increases
    · When a tower is sold, an animation can be seen indicating that it is in the selling process
    · Selling a group of towers will increase the timer in the same fashion as selling each tower in the group one by one
    · The sell timer will only decrease to its default value if a player has not sold a tower over a certain period of time
    · This system has been implemented to prevent players trying to abuse the juggling of creeps

    Version Releases:
    2 identical versions released:
    · - v5.46d.3 compatible for War3 v1.23.
    · - v5.46d.4 compatible for War3 v1.24.

      


    TAGS:

    Tropical Towerwars | tower defense | warcraft 3 | warcraft | tower | towerwars

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