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Unreal Tournament 2004 - CTF- Face Classic Map

Download Unreal Tournament 2004 - CTF- Face Classic Map
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 Downloads: 806
Rating: Fair (2.2/5) | Rated by: 19 user(s)
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 Developer: [GoT]*D4V3 | More products from this developer
 Genre: FPS
 Price: FREE 
 Size: 11.9 MB
 Last Updated: June 18th, 2006 04:31
 Category: C: \ Maps
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    Download Unreal Tournament 2004 CTF Face Classic Map

Unreal Tournament 2004 CTF Face Classic Map description
This is the original Facing Worlds map from Unreal Tournament.

Unreal Tournament 2004 is a multiplayer first person shooter that combines the kill-or-be-killed experience of gladiatorial combat with cutting-edge technology. Ten game modes - both team-based and "every man for himself" -- provide even the most hardcore gamer with palm-sweating challenges through unbelievably detailed indoor arenas and vast outdoor environments. As the ultimate techno-gladiator of the future, players will take their fates into their hands, battling against up to 32 other players online in action-packed, frag-filled arenas.

Unreal Tournament 2004 thrusts gamers back into bloodthirsty, action-packed arenas as the ultimate techno-gladiator of the future. Using the latest in Epic’s Unreal technology, the game redefines multiplayer action with up to 32 players in a server with lightning fast net code. The technology is augmented by the advanced and renowned Karma math engine for in-game physics that simulates true-to-life character movement and environmental interaction. This is the ultimate multiplayer experience!

Maps
The game features more than 35 indoor and outdoor environments, rendered in exquisite detail and crammed with volumetrically lit particle systems and more than 100 times more polygons per frame than the original game. Some
original levels such as Curse have been recreated and redesigned and are joined by all new arenas like the sinister Inferno and the massive and snowy Kalendra.

Weapons
Keeping with the franchise history, Unreal Tournament 2004 stocks players’ combat arsenals with a smorgasbord of ferocious, flesh-chewing weaponry. The armory includes fan favorites from Unreal Tournament like the Flak Cannon, Shock Rifle and a retuned Rocket Launcher as well as all new and twisted innovations like the Link Gun, Ion Cannon and totally redesigned Sniper Rifle.

Game Play Modes
Classic play modes that made the original Unreal Tournament great, like Deathmatch, Capture The Flag and Team Deathmatch revive old frag-hungry appetites while completely original and exciting styles of play, like Double Domination and Bombing Run, create a new thirst for blood and stress teamwork over individual excellence.

Characters
Players can select from up to 48 individualized characters, each with unique abilities and origins, to play as or against. Each character model is created with unprecedented detail utilizing high polygon counts and high resolution textures.

Special Moves
Player abilities are enhanced with special game moves, such as double jump and the dodge move. Collecting "Adrenaline" from around the arenas will enable further power-ups like health regeneration, invisibility, increased damage and increased speed.

Unreal Editor
As with all Unreal products, the fan community is well supported with development tools bundled into the game software. Amateur mappers and development teams will find the redesigned Unreal Editor to help them build custom maps and modify the game to create their own gameplay modes. Unreal Tournament 2004 tools also include pre-fabricated sections of architecture to make level design and construction easier.

Note: This is the original Facing Worlds map from Unreal Tournament,
completely made over for Unreal Tournament 2004 and now also with two manta vehicles added for more action in the game!

This is the original Facing Worlds map from Unreal Tournament,
completely made over for Unreal Tournament 2004 and now also with
2 manta vehicles added for more action in the game!
To keep the game fair i also added an AVRiL on top of each tower
each with additional ammo. You can only use your own manta and not
the one from the other team unless they have allready used it.




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