Command Conquer 3 Tiberium Wars Desolation Map description
This map is based on a long desolate stretch of road in a narrow canyon with towns scattered along side
It is 2047 and the stakes could not be higher. Tiberium-a self-replicating alien substance that has infected the Earth-is spreading like a radioactive ice age.
The GDI, a high-tech alliance of the world's most advanced nations, is fighting to contain Tiberium, but Kane, the megalomaniacal leader of The Brotherhood of NOD has other plans for Earth. Kane's secret society turned superpower is bent on using Tiberium to take control and transform humanity into his twisted vision of the future. All-out war rages over Tiberium and the fate of the planet rests in the balance.
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Note:
This map is based on a long desolate stretch of road in a narrow canyon with towns scattered along side, forcably abandon by the rapid tiberium growth rendering the area inhospitable. Never the less the canyon is of great strategic value as it serves to be a chokepoint between the two waring armies.
Further information: This map is my 1st and is skirmish enabled. I made it just so I could understand world builder a little better. I spent about 40 to 50 minutes making it and testing it all up so it will most likely have a few problems. The mini-map is plain black and the map structure is rectangular as I was focusing on getting some eye candy in and didnt give 2 shits about the gameplay which as a result is pretty average. The view is also zoomed out a little more than usual.