Starshatter represents the next generation of space combat simulation games. Starshatter™ extends the gameplay concepts of the classic sims by combining fighter and starship combat in a single game that has it all.
Starshatter also integrates elements of real-time-strategy games by allowing fleet commanders to direct the battle on a tactical level.
Here are some key features of "Starshatter Ultimate Space Combat":
· Small Frigates are used for air defense. They can shoot down enemy fighters and torpedoes with rapid fire plasma cannon and interceptor missiles.
· Destroyers are attack platforms that can engage enemy ships one-on-one or in small groups.
· Cruisers are the backbone of the fleet's attack capability. They carry devastating firepower that can effectively engage any size target; even a military battle station.
· Carriers are the cornerstone of the fleet. They deliver fighters and strike ships to the scene of action, and they coordinate the entire battle plan.
Requirements:
· Minimum Requirements Pentium II 400 MHz
· 128 MB RAM
· 100 MB Available Disk Space
· TNT-2 3D Accelerator or better
· Windows 98 or better
· DirectX 7 or better
· Mouse and Keyboard
· Recommended Requirements Pentium III 700 MHz
· 256 MB RAM
· 100 MB Available Disk Space
· GeForce 2 Accelerator or better
What's New in This Release:
· This major update vastly improves space and terrain graphics as well as adding other enhancements.
· Existing players should note that the system requirements have increased due to the more advanced graphics engine in Starshatter v4.5.0. In order to use the new graphics engine, you must have a 3D card with support for hardware transformation and lighting. Software rendering is no longer supported in v4.5.0 and owners who require this should stay with v4.0.3.