Chris Sawyer’s Locomotion
Without transportation, large cities would most likely not be possible, especially not now when the industry has reached such epic proportions and vast quantities of goods are being carried between towns on a regular basis. Hence, railroads and highways are of capital importance, which means that investors can always find lucrative business in this regard.
Create a transportation empire from the ground up
Chris Sawyer's Locomotion is a game that allows you to take advantage of this need and puts you in the shoes of a wealthy and ambition business man, who's task is to create a vast transportation network between the cities scattered around the map. To make matters more interesting, competitors always try to outbid you and take over your territory, which makes the entire action much more realistic.
Naturally, each city has specific needs that have to be fulfilled with the help of a well-thought transportation system, which is where you come in. By connecting towns with one another, they can supply themselves with what they need and pay you royalties in return, for using your infrastructure. Speaking of which, beside railroads, you can also build trucking lines, bus lanes, airports and even ship routes, all of which are vital in the overall system.
Complete scenarios and advance through the ages
Beside the free mode, you can also play the campaign, which supplies you with a variety of challenges that must be completed in a certain time frame. Thus, thanks to the large collection of maps and over forty demanding missions, the game spans from 1900 to 2000, although you do get to play on even after this period passes.
From a technical standpoint, the game features a modest, but detailed graphic engine, which provides you with enough variety to avoid becoming repetitive. Thus, although most of the cities and vehicles might look the same, the environment is quite varied and the maps feature many different landscapes, all of which pose you with new challenges when it comes to placing your infrastructure across the terrain.
A great simulator with a lot of potential
Ultimately, Chris Sawyer's Locomotion can get very addictive, especially due to the invasive and intelligent competitors that always keep you on your toes. In addition, the fact that you can always extend a bit more and increase the efficiency of the overall system provides you with the necessary incentive to keep playing.