A Free to play version of Command and Conquer 3 Tiberium Wars with units, structures, sounds a various content, all wrapped on the SAGE W3D engine from Renegade in a First Person environment.
Requirements:
· OS: Windows XP/Vista/7
What's New in This Release: [ read full changelog ]
· Updated code the latest TT 4.0 Beta 5
· Update the Launcher with the latest version in a slick CnC3 style
· Added Vehicle unit veterancy
· Fix Orca purchase locations on Cruising
· Add defenses to map Tropical
· Add the new launcher from CireX
· Redo all PT icons
· Fix hijack sound on Dominatrix for Nod Chinook
· Fix rare bug with Beacons not being available when they should be
· Fix music message on Tropical not displaying the correct song title
· Change music on Tropical to Frank Klepacki - Roll Out
· Button for Online Manual is now present in the Launcher
· Fixed all presets their SightArc in objects.ddb which was bugged by a previous version of tt
· You get slightly more credits for attacking and repairing
· The Tiberium Crystal War Client and Server code is now available for modders to create custom mods for TCW 1.50
· Stealth Effect skins are blocked by the anti cheat, all other skins should work fine
· Cheat protected various core TCW files and maps to prevent known cheats to take effect
· Rebalanced all Timed C4's used in the game
· It takes 8 Standard Timed C4 to destroy a War Factory
· It takes 3 Shadow Timed C4 to destroy a War Factory
· It takes 4 Soldier Timed C4 to destroy a War Factory
· It takes 1 Commando Timed C4 to destroy a War Factory or any other building
· GDI Rifle Soldiers and Nod Militant Rifle Soldiers now have a Timed C4 too which detonates after 20 seconds
· GDI Guardian Cannon made 50% smaller than the testversion by Goldy58
· New Purchase Terminal icons by Hunter-Seeker
· You can no longer exit flying vehicles on top of the rocks in the Nod base on the Coop map TCW_Cruising
· Reduced the superweapon charging time to 3 minutes instead of 7 minutes
· Added new radio commands with the voice of SgtSavage67
· Fixed a repairbug on the map Center_Point with the Control Point
· Fixed vehicles not respawning in Domination mode when they were killed after capturing a point
· Fixed the "Control Point Lost" sound for enemy repaired points when they were not teamed to your team
· Fixed a bug in the Domination code where teamed points would team to the other team when you slightly damaged the point and immediately after repaired it again
· Added new Coop map TCW_MCV_Escort where you must escort a MCV to the GDI Base, Music by Epic Games - Go Down
· The maps Temple, The Moon, Snow, Dominatrix, Nodewar, Tropical and Centre now have base defenses
· All characters had a +25hp on their health, some +50hp
· Re-arranged Always*.dat files with DDS formats rather than TGA reducing filesizes significantly which results in faster loadtimes
· Enemy tanks now trigger a "Hijacked" sound once when stolen by the opposing team
· Fixed a few purchase sound/text errors
· Unit Lost sound now displays what type of unit was lost
· Changed music on Dominatrix to an Epic Games track called Strident
· New Taunts: coffee, rage, hunter, indeed, madness, sparta
· Composite Armor Upgrade now grants Missile Soldiers, Rifle Soldiers and Grenadiers an additional +75hp
· Unit purchase sounds are now somewhat more random
· Free Dedicated Server executable updated with a nice TCW icon
· New icon for the TCW Level Editor: An Engineer
· Chat and Teamchat fontsize increased by 2 pixels so it is easier to read on large and widescreen monitors
· Tiberium Spikes now play a sound when they are lost and destroyed
· Changed Secondary keys for Sniperrifle zooming to G and H
· Reduce Orca rockets to 6 like in CnC3. Adjust damage done.
· Add PowerPacks Upgrade to the game, code is done and working (needs PT W3D Texture)
· Change music on Tropical to Frank Klepacki - Roll Out
· Change zonetrooper clipsize to 5
· Increase Spawn repair rate a bit
· Add Unit Veterancy to vehicles
· Adjust Explosion damage from tanks to infantry
· Adjust health/armor of the flamerguy a little higher
· Finalize the map Yulapo