StarMade 0.1836

A 3D sandbox space shooter inspired by Minecraft.
StarMade is a Minecraft inspired 3D space shooter in which you benefit from the same freedom you have when playing Minecraft.

Explore space like never before, design your own spaceship, customize it the way you want and destroy your enemies with powerful weapons.

Main features:

  • Explore: Explore space generated in real time around you
  • Design: design you own ship or space station.
  • Customize: create customized weapons, harvesting elements, shields and docking stations for your ship. Combine elements to groups to make your modules even more powerful.
  • Multiplayer: full multi player: share control of your ship or design a ship together
  • Destroy: destroy your enemies with your powerful weapons or just infiltrate an enemy ship. There already is a big arsenal of destructive modules: Missiles (normal, heat seeking and target chasing), Lasers, and Explosive modules that detonate on impact
  • Salvage: salvage the ships of your fallen enemies to gain credits
  • Physics: fully integrated modern physics engine for real box-on-box collisions
  • Stealth: use radar jamming and cloaking modules for a surprise attack.
  • Multiplatform: runs on windows, mac and linux
  • Share: save, import & export your own ships as blueprints. You can upload your blueprints to any multi player server
  • AI: fight your own creations alone or in coop mode
  • Tutorial: interactive tutorial to learn the basics

last updated on:
November 21st, 2014, 7:59 GMT
file size:
153 MB
price:
$6.00
 
genre
Sim
developed by:
Robin Promesberger
category:
C: \ Shareware Games

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4 Screenshots
StarMade - Explore strange planets and blast your enemies to tiny pieces.StarMade - Discover new worlds and play your role in this fantastic space shooter.StarMadeStarMade
What's New in This Release:
  • This update contains a big bunch of bugfixes of some of the most annoying bugs which have been in for a while, small additions, and a brand new tutorial.
  • The tutorial consists of various new features added to the game in terms of scripting. A lot of the functionality in it, I did with the goal of reusing the same mechanics for a mission system. The tutorial station was made by Dalmont.
  • (Also sorry for typos. Since nothing is hard coded in the tutorial, it will be an easy fix for helpers)
read full changelog

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