The game might get more patches in the near future

Jan 9, 2014 07:16 GMT  ·  By

The development team at Firaxis announces that it is deploying an update for the Enemy Within expansion for XCOM: Enemy Unknown, which is designed to change the costs of units that can be used in the multiplayer mode.

The full list of modifications posted on the official forums states:

Needle Grenade now costs 300, original cost decreased by 200 Heavy Floater now costs 3000, original cost decreased by 750 Sectoid Commander now costs 2700, original cost decreased by 500 Muton now costs 2200, original cost decreased by 650 Elite Muton now costs 2900, original cost decreased by 900 Lurkernow costs 1200, original cost increased by 800 Psi Guardian now costs 2200, original cost decreased by 300 Imperator now costs 1700, original cost decreased by 300 Sectoid now costs 500, original cost decreased by 100 Thin Man now costs 1100, original cost decreased by 300 Drone now costs 400, original cost decreased by 300 EXALT Sniper now costs 1400, original cost decreased by 600 Chitin Plating now costs 500, original cost increased by 200 Floater now costs 1000, original cost decreased by 300 Torch now costs 2000, original cost increased by 200 Bruiser now costs 1500, original cost increased by 500 Phoenix now costs 3500, original cost increased by 300 Demolisher now costs 2200, original cost increased by 500 Ifrit now costs 3800, original cost increased by 200 Typhoon now costs 2600, original cost increased by 500

The community that enjoys the multiplayer side of XCOM: Enemy Within seems to be mostly satisfied with the changes made and they are offering more feedback that Firaxis might use for a future update.

The strategy title is one of the best to be launched in 2013, keeping the core mechanics of the series, while introducing more options via a new resource called MELD, gene enhancements and MEC suits.