All patches are free for certification and deployment

Nov 20, 2012 01:31 GMT  ·  By

The launch of the new Wii U home console from Nintendo might prove a boon for indie-based video game developers because of the large potential audience and the freedom offered by the eShop digital distribution service.

Mikael Haveri, the marketing manager at Trine 2 creators Frozenbyte, tells IGN that, “That’s what we love about the new eShop, we have the power to price our products as we please, with just some basic guidelines from the big guys.”

He adds, “We can set our own pricing and actually continuing on that by setting our own sales whenever we want. It is very close to what Apple and Steam are doing at the moment, and very indie friendly.”

Haveri also says that Nintendo makes it easy for indie developers to deliver patches without asking game makers to pay for the certification process.

Trine 2 is one of the launch titles for the Wii U, which is now available in North America.