See how Ubisoft's Massive team is making an immersive title

Sep 30, 2014 00:21 GMT  ·  By

The Division, the upcoming title from Ubisoft's Massive studio, has just received a fresh video presentation, this time from the panel held by one of its developers at EGX last week, showcasing both gameplay footage as well as the philosophy used by its creators.

The Division is set to roll out next year and Ubisoft has showcased so far a big amount of gameplay videos that portrayed the massively multiplayer online role-playing shooter in action at many different trade shows, such as E3 or Gamescom.

Last week, at EGX in London, Ubisoft held a special panel in which one of The Division's developers talked about the philosophy used by the whole team at Massive, while showcasing old and new gameplay footage, not to mention screenshots and artwork.

In the actual presentation, Ubisoft's Rodrigo Cortes talks about the ways Massive's staff is building the world in The Division, in order to keep players immersed in the online experience easily and without any artificial reminders that they're fighting for the fate of New York City.

Ubisoft's procedures and techniques are quite intriguing and should be noted not just by those aspiring to make games but also by players who are looking forward to the new online experience.

For now, The Division is set to appear in 2015 for PC, PS4, and Xbox One.