The technology is designed with next-generation consoles in mind

Feb 26, 2013 07:31 GMT  ·  By

One of the main developers working on the upcoming Watch Dogs project from Ubisoft confirms that the team has created an entirely new engine for the game and is not using any of the technology that was linked to the Assassin’s Creed series.

Sebastian Viard, the technical director working on Watch Dogs, states via Twitter that, “Watch Dogs uses a brand new engine called Disrupt, developed specifically for the game at Ubisoft Montreal. It's not Assassin's Creed engine.”

The fact that Ubisoft has created a new engine might mean that it will be shared among studios after Watch Dogs launches and might define the graphics style of titles from the publisher for next-gen consoles.

Watch Dogs is an open-world game that focuses on issues like surveillance and hacking and it will be launched on the PlayStation 4, the Wii U and home consoles.