The war machines are agile and act like tanks, according to Vince Zampella

Jul 2, 2013 11:06 GMT  ·  By

Respawn Entertainment, the developer of the upcoming Titanfall online shooter, believes that the game's Titans aren't mechs, as they're much more agile and useful to players than traditional mechanized suits.

There are quite a few games that allow players to take control of giant mechanized walkers and fight with them against others.

While Titanfall allows players to either control the Titans from inside them or fight on foot, Respawn boss Vince Zampella believes that they aren't mechs.

In a talk with MechaDamashii, he went on to explain just how the suits differ from traditional mechs, as seen on Japanese animated series.

"Mech is kind of a dirty word with us, we don’t like it. These aren’t mechs," he said. "They are something totally new and different. The Titans are really an extension of the player."

"They are bigger, they are heavily armored, and they give you kind of a second life but they are agile, fun, and fast. They can dodge. It's not a feeling of something slow and lumbering. It really is an extension of you. You lose a little bit of agility because you can't jump, but on the ground these things are super agile tanks."

What do you think? Are Titanfall's Titans mechs or is Respawn actually trying to bring innovation?