A ranger of the Night's Watch and a Red Priest walk into a brothel...

May 24, 2012 14:34 GMT  ·  By

Game of Thrones is a television series produced by HBO, based upon a series of novels called A Song of Ice and Fire from R.R. Martin, and the success of both has been great enough to generate interest from the gaming world.

So far Cyanide has created a strategy game called Game of Thrones: Genesis, which arrived in 2011 and had some interesting ideas that were marred by flawed execution, and now the developer, together with publisher Focus Home Interactive, has launched an action role-playing game based upon the same universe.

The RPG is an interesting experience so far and the story that it spins appears to be a pretty solid one, using some of the main themes of Games of Thrones, from the conflict between duty and passion to the interactions between the powerful and the oppressed.

The gameplay is based around both exploration, which is easy enough to achieve, conversations, which seem to be designed to make the player say things that he might regret later in the game (when they influence a situation or another) and combat, which is well designed and has an interesting rhythm and cool abilities of the gamer to use.

Game of Thrones doesn’t look very good and I had two big crashes in less than three hours, along a number of visual artifacts and some problems with sound.

It also seems a little slow moving at first, taking its time before introducing the core conflict that the two main characters must solve.

But Game of Thrones is not a title that will succeed or fail because of how it looks or because of the combat mechanics.

Because of its association with A Song of Ice and Fire and R.R. Martin, the game depends upon the story it tells and so far it spins an intriguing yarn.

Worth a full Softpedia review? Yes.