Fans can get a sneak peek at how the studio creates the role-playing title

Nov 13, 2013 18:11 GMT  ·  By

The team at Obsidian working on Project Eternity is delivering another update on the development process for the title, offering details about the dungeon design and how it needs to fit in the wider game creation schedule.

Brandon Adler, the self-described task master, presents fans the stages that the studio needs to go through in order to create an interesting level and to fill it with content for gamers to explore.

He states in an official forum update that, “we have a bunch of smart, talented, experienced people working on Eternity. The pitfalls we have experienced in previous games give us a leg up when we are trying to navigate this project's development.”

Project Eternity is a classic turn and party-based role playing game that will introduce an entirely new world and will allow gamers to explore it any way they see fit.

The entire project has been funded using fan money via Kickstarter and is expected to launch in 2014.