PlayStation 4 Users Broadcasted 20 Million Minutes of Live Gameplay Since Last Month

The sharing functionalities integrated in the next-gen console have been well met by users

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Sony announces that there have been nearly 800K gameplay broadcasts and more than 7.1 million aggregate spectator sessions on Twitch and Ustream.

Sony announces that there have been nearly 800K gameplay broadcasts and more than 7.1 million aggregate spectator sessions on Twitch and Ustream.

The sessions added to more than 20 million minutes of live gameplay streamed and witnessed from PlayStation 4 systems worldwide.

An official PlayStation 4 global sales update from Sony reveals that the next-gen console sold over 2 million units around the world since its launch.

The PlayStation Blog has published a couple more interesting statistics about the newly implemented feature of their entertainment system.

They report that around ten percent of all Twitch broadcasts taking place since November 15 have been done via Sony's platform.

Furthermore, the PlayStation 4's share menu has been accessed 10.9 million times since launch, and according to Ustream, each broadcast lasted for an average of 31 minutes.

President of Sony Computer Entertainment Worldwide Studios Shuhei Yoshida stated that the sharing and streaming features had been core design concerns while developing the PS4, and that Sony looked forward to “seeing how PlayStation gamers advance social gaming in the coming years.”

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