The team wants to make it easier for a variety of games to launch

Oct 11, 2013 08:03 GMT  ·  By

Mark Cerny, the leader of the team at Sony that created the PlayStation 4, says that his company is eager to work with indie developers because the state of the industry is so much better today than when he was part of it.

He tells GamesIndustry.biz that today indie projects are “a labor of love and you never know when it will be done. It’ll be done when it’ll be done, when it achieves the creator’s vision.”

Cerny recounts that during the SEGA and the Atari games, publishers still had too much control over the development process and sometimes teams were forced to launch bad games created with limited resources.

The PlayStation 4 will be the first platform on which Jonathan Blow of Braid fame will launch his next project, called The Witness, in early 2014.

Sony is also providing resources and promotion for all those indie developers who plan to create titles for its next-gen console.