Valve says that the percentage is still good for the industry

Oct 1, 2012 11:32 GMT  ·  By

Chet Faliszek, one of the Valve leaders, has told VG247 that he expects quite a few of the video games that are funded via crowd-funding service Kickstarter never to launch, which might create a problem for developers who plan to use the same funding opportunities at a later date.

He said, “I’ve funded a lot of things on Kickstarter. I figure 60% of these projects will actually create something by the end, and I’m fine with that.”

He added, “It’s going to be interesting for projects that take a long time, for teams that aren’t as experienced, seeing what people think, and to see what’s going to happen two or three years from now.”

Faliszek talked about Steam Workshop as a good way for those interested in gaming development to create simple projects.

Kickstarter has been successfully used by the team behind the very impressive FTL rogue-like.

The service also powers upcoming projects from Double Fine, who are using it to create a classic adventure game, and from Obsidian.