Many of the heroes are vehicles that have already been previewed

Jul 23, 2013 17:31 GMT  ·  By

Scot Lane, an executive producer working on End of Nations at Trion Worlds, says that the core lore of the game will remain unchanged even as the team moves it closer to the Multiplayer Online Battle Arena genre.

During development, developers found that the combat ideas they had worked well but failed to integrate with the MMO element.

The producer has told PCGamesN that, “Some of the heroes will be familiar to you, and the general overall combat gameplay is still there although both have been enhanced. Overall, there is quite a bit you’ll recognize which we’ve improved upon, but you’ll definitely notice new elements, too, which we think you’ll really like.”

The characters that players control are actually military vehicles, some of which gamers already know from a visual standpoint.

End of Nations is at the moment in alpha stage.