See how Elizabeth came to life in the upcoming game

Mar 20, 2013 15:29 GMT  ·  By

Irrational Games and 2K have just released a brand new video with their upcoming BioShock Infinite, this time focusing on the creation process behind Elizabeth, the companion who'll help players in their journey through the floating city of Columbia.

BioShock Infinite sees players take on the role of Booker DeWitt, an experienced government agent sent to Columbia to rescue a girl named Elizabeth.

Throughout most of the game Elizabeth will tag along and help players in many ways.

The process of breathing life into her concept has a complex one and four major aspects were very important: what she sounded like, how she moved, how she looked, and how she helped the player.

These four things are discussed in the new BioShock Infinite video available above, complete with new gameplay footage and plenty of commentary from creator Ken Levine as well as from the staff, not to mention Elizabeth's voice actress, motion actress, and her face model.

BioShock Infinite is out on March 26 for PC, PS3, and Xbox 360.