One E3 2014 attendant shares his impressions and details from the behind closed doors demo

Jun 14, 2014 16:31 GMT  ·  By

A brand new report has appeared online from a person who attended the E3 2014 gameplay demonstration of Metal Gear Solid 5: The Phantom Pain, confirming that at least the demo ran on the PS4 at a 1080p full HD resolution and a 60fps framerate, hinting that the final edition might also keep these performance figures.

Metal Gear Solid V: Ground Zeroes, the prologue to The Phantom Pain, appeared earlier this year and its performance figures were all over the place. The PS4 edition reigned supreme thanks to a 1080p resolution and a 60fps framerate, while the Xbox One edition lagged behind, with a native resolution of just 720p and a 60fps framerate.

It seems that for the full-fledged The Phantom Pain, developer Kojima Productions and publisher Konami aren't making sacrifices and have retained the 1080p and 60fps performance figures on the PS4.

This is at least according to a Reddit user who attended the Metal Gear Solid 5: The Phantom Pain demo at E3 2014 and squeezed out some details from the Konami staff.

The game was shown in real time and there were no frame drops, resulting in a smooth and high-quality experience, perfect to show off the visuals in the Fox Engine.

As of yet, however, The Phantom Pain has no release date, besides the joke one established by Konami as 1984.