League of Legends Made $624 Million (€460M) in 2013, Gets Overtaken by CrossFire

Asian games dominate the list of most profitable online games

A report showcasing the most popular games with microtransactions in 2013 has just appeared online and Riot Games' League of Legends is the second best, with over $624 million (€460 million) in earnings, being overtaken just by South Korea's CrossFire.

Microtransactions are a part of gaming nowadays and a lot of games practice them to more or less success.

According to SuperData, in 2013 the most popular microtransaction-based game was CrossFire, an online shooter from South Korea, earning a whopping $957 million (€705 million) over the last 12 months.

It's followed by League of Legends, and by a variety of other titles, including Wargaming's World of Tanks, Blizzard's World of Warcraft, or Valve's Team Fortress 2.

Check out the full top 10 below.

1. CrossFire - $957 million (€705M)

2. League of Legends - $624 million (€460M)

3. Dungeon Fighter Online - $426 million (€314M)

4. World of Tanks - $372 million (€274M)

5. Maplestory - $326 million (€240M)

6. Lineage - $257 million (€189M)

7. World of Warcraft - $213 million (€157M)

8. Star Wars: The Old Republic - $139 million (€102M)

9. Team Fortress 2 - $139 million (€102M)

10. CounterStrike Online - $121 million (€89M)

Bear in mind that these figures are only for microtransactions, so the likes of World of Warcraft have earned much more than that from subscriptions.

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