Xbox 360 owners who play online should no longer encounter any problems

Nov 7, 2012 07:39 GMT  ·  By

343 Industries, the developer of the recently launched Halo 4, has confirmed that, after much investigation and work, the server load issues experienced by those who engaged in the game’s multiplayer have been resolved.

Halo 4 came out yesterday and millions upon millions of Xbox 360 owners rushed to get it and experience both its new single-player campaign but also its multiplayer mode, which includes a variety of new experiences, like the Flood one.

Sadly, quite a few players experienced a variety of issues relating to the game’s online servers, which were apparently swamped by the influx of users.

After much investigation into the issues, 343 Industries has confirmed, via the official Halo Waypoint Twitter account, that “Halo 4's multiplayer server load issues were resolved.”

As such, all Halo 4 owners should no longer experience any lengthy loading times when playing online.