Game of Thrones RPG Gets Combat Mechanics Trailer

Players will be able to plan tactics and use a variety of weapons

The developer at Cyanide and publisher Focus Home Interactive have launched the first trailer for their upcoming role-playing Game of the Thrones, which focuses on the combat system of the game, showing how tactics and choices will influence the course of the game.

The trailer is narrated by the development team and shows just a small number of the enemies who will challenge the main characters in their adventures.

Gamers will be able to use a variety of armors, weapons and skills to defeat enemies and during the actual battles time can be slowed down in order to analyze enemies and use the best strategy, planning and launching attacks at the right time to exploit enemy weak points.

Game of Thrones uses the visual style of the television show created by HBO and aims to use the entire world that R.R. Martin created for his A Song of Ice and Fire.

Gamers will be able to play as Mors, a sworn brother of the Night's Watch, and Alester, a Red Priest in search of redemption.

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