The game only needed animated scenery and destructible objects

Jan 7, 2013 17:11 GMT  ·  By

Chris Davie, a former staffer who worked on Blur at Bizzare Creation, is releasing two videos that show the idea the team was testing for a potential sequel to the title, which was never created.

The developer posted the video on his official blog and shared it with gamers in order to show them the work that had already gone into the Blur sequel by the time is was canceled and Bizzare Creation was closed down.

He stated, “so much work had gone into the game already, it seemed a shame that nobody would get to play a finished track, even the dev team, so my goal was to get this Dubai track as close to final as I could before the lights went out for good.”

According to Davie, the posted track only needs animated scenery and destructible objects to enter actual alpha stage of development.