The headsets' sci-fi look harms them the same way it does the Segway and Google Glass

Jul 1, 2014 15:04 GMT  ·  By

Although video gaming is becoming more commonplace all around the world, strapping a bulky Oculus Rift or Project Morpheus headset on your forehead and flailing about like a madman will still look like a supremely dorky thing to do, and Electronic Arts COO Peter Moore seems to agree.

He stated his opinion that the "dorky" look and notoriety that the virtual reality headsets share may be an impediment in their reaching widespread popularity as consumer devices.

"We keep looking at it. But there's not much to jump on board towards right now. These things done right, commercialized so they can be truly a consumer device with plenty of innovative content to go with it, feel like a blast," he said in an interview with GameIndustry.

He noted that, in spite of the leap in technology or even because of it, public perception can harm the way the devices are accepted by consumers, as their appeal will be marred by the geek factor that is associated with such innovative pieces of tech.

"You hope it doesn't get what I’ll call the Segway effect: incredible technology that kinda looks dorky. Or the Google Glass effect, which is the dork factor that goes with that. And that's what we have to overcome, because I think the tech is great," Moore concluded.