The speed at which weapons degrade is somehow tied to the framerate, making weapons break faster at 60 FPS

Apr 20, 2015 13:52 GMT  ·  By

Developer From Software has revealed that it is finally going to fix an issue which has plagued its hit role-playing game Dark Souls 2 for over a year.

Dark Souls 2, in addition to being pretty difficult by design, also has a pretty game-breaking bug on PC. Since the durability loss is linked to the framerate, weapons degrade much faster when you run the game at 60 frames per second.

Console users had no such issue, since DS2 runs at 30 fps on the Xbox 360 and PlayStation 3 computer entertainment systems, but when Dark Souls 2: Scholar of the Fist Sin made its debut on the Xbox One and PS4 systems, the glitch was also introduced, as the new edition runs at 60 frames per second.

The peculiar bug is due to the fact that weapon degradation during use is tied to the game's framerate, a rather weird decision that PC users complained about for over a year.

Now that console users are also coming up against it, From Software finally decided to address the bug, telling Kotaku that a patch would be issued sometime soon.

The update will solve the weapon durability loss problem for the PS4, Xbox One and Steam editions of the title, fixing the issues that stemmed from it in the process.

Players complained that dex oriented builds used to break their weapons against players wearing heavy armor in PvP faster than they could bring their hit points down. Gamers also revealed that their weapons would break during certain boss fights, but soon everyone should have an easier time with the game.