Mike Pondsmith, the creator of the Cyberpunk game setting, says he initially had to shoot down a number of ideas that CD Projekt RD had for Cyberpunk 2077 before the development team understood the essence of the settings and the best mechanics for the upcoming game.
After the initial learning experience, the game creator and the team that delivered the Witcher quickly focused on a number of characters and locations that needed to be represented in the game in order to satisfy fans.
Pondsmith tells Rock, Paper, Shotgun that, “You have to have characters like Morgan, Johnny Silverhand and Alt’; they’re fan faves that have generated tons of fan fiction. You can’t have Cyberpunk 2020 without the evil ninja-corp Arasaka and it’s paranoid corporate heads. Places like the Afterlife; the Forlorn Hope – these are the sites where a million adventures started in so many player’s own games.”
Fans of the pen-and-paper Cyberpunk will be able to find many of their favorite elements of the game in 2077, even if the CD Projekt RED team will add their own ideas and mechanics.