Activision Blizzard will hold a special presentation at the upcoming Game Developers Conference (GDC) 2013 about photo-realistic characters and how they'll be possible on next-generation consoles.
Now, the conference's website has also revealed that Activision Blizzard's real-time graphics research and development programmer, Jorge Jimenez, will hold a presentation called "Photorealistic Eyes Rendering and Deformation."
According to a brief description, Jimenez will talk about overcoming the uncanny valley with next-generation techniques and shading.
What's more, he'll demonstrate the technologies in real-time by using a computer with "plausible" components that will be used in next-generation consoles.
GDC 2013 kicks off in San Francisco on March 25 and lasts until March 29.